3/11/2023 0 Comments Avernum 6 plot![]() ![]() Humans: The humans are covered in the PHB. The three races playable in Exile and Avernum are Humans, Slithzerikai (a lizard race), and Nephilim (a cat race). Well, now thanks to Volo’s Guide to Monsters and Out of the Abyss, it’s possible! We didn’t succeed, as far as I remember, mostly because at the time we hadn’t been exposed to any percentile game systems, so we couldn’t figure out how to make that work on the tabletop. So I was looking at Avernum once again, checking out the wiki while downloading Escape from the Pit, and I remembered how my brother and I, when I was around 15 or so, tried to reverse engineer the game system so we could play it as a tabletop RPG. Join your new countrymen, explore a huge game world, hunt for hundreds of magical artifacts, choose from hundreds of quests, and become the hero of the underworld! Or, if you dare, revenge on the surface-worlders who tried to destroy you. With magic and steel, they are forging a new nation deep underground. There, you are expected to die, a victim of starvation, horrible monsters, or simple despair. But not all of the Avernites have surrendered. Everyone who speaks out, misbehaves or doesn’t fit in is cast into the dark, volcanic pits of Avernum, far below the surface. All of the known lands are subject to his brutal command. You have been banished to the underworld, never to see the light of day again. The surface is ruled by the cruel Emperor Hawthorne, master of the Empire. Shoved through a teleportation gate, the Exiles are banished to Avernum to build a new life. The general idea is that the Empire discovered an underground cave system beneath the surface world, and so have set it up as a way to banish criminals, misfits and deviants anyone who doesn’t fit into the Empire’s idea of ideal. All three games in the Avernum series are available over at Steam. Spiderweb eventually recreated their game with brand new graphics and a more involved storyline, called Avernum. By Exile 3, you’re venturing back out into the Empire to seek freedom from your captors. There, a society has grown of those exiles, and you explore a vast underground network of caves in a very open-world format. There were four chapters in the Exile saga, which allowed you to create a party of adventurers banished into the great underground caverns beneath the empire. Looking back, the graphics were abominable, the gameplay was a bit wonky, but I loved it. One of the first CRPGs I was exposed to was Spiderweb Software’s Exile. ![]()
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